I'm trying to rate limit the functions that I call by placing them through a queue to be accessed later. Below I have a slice of requests that I have created, and the requestHandler function processes each request at a certain rate.
I want it to accept all kinds of functions with different types of parameters, hence the interface{} type.
How would I be able to pass the functions through a channel and successfully call them?
type request struct {
function interface{}
channel chan interface{}
}
var requestQueue []request
func pushQueue(f interface{}, ch chan interface{}) {
req := request{
f,
ch,
}
//push
requestQueue = append(requestQueue, req)
}
func requestHandler() {
for {
if len(requestQueue) > 0 {
//pop
req := requestQueue[len(requestQueue)-1]
requestQueue = requestQueue[:len(requestQueue)-1]
req.channel <- req.function
}
<-time.After(1200 * time.Millisecond)
}
}
Here is an example of what I'm trying to achieve (GetLeagueEntries(string, string) and GetSummonerName(int, int) are functions):
ch := make(chan interface{})
pushQueue(l.GetLeagueEntries, ch)
pushQueue(l.GetSummonerName, ch)
leagues, _ := <-ch(string1, string2)
summoners, _ := <-ch(int1, int2)