I have to find a way to create objects dynamically, that means the user can decide how many objects to create once the program starts. What I tried to do is:
if count = 6 then
create player1.player
create player2.player
create player3.player
create player4.player
create player5.player
create player6.player
elseif count > 4 then
create player1.player
create player2.player
create player3.player
create player4.player
create player5.player
elseif count > 3 then
create player1.player
create player2.player
create player3.player
create player4.player
elseif count > 2 then
create player1.player
create player2.player
create player3.player
else
create player1.player
create player2.player
end
Once the user has choosen the number of players, the variable count gets updated and the feature that creates the objects gets called.
I used this kind of brute force method, instead of a loop, because I need the "names" of the objects, I have to called them again in the program.
Anyways the compiler gives me a VEVI error, variable is not properly set. Some help?