I am using Unity and the Facebook SDK.
Currently I am retrieving a list of users friends who have the app installed using the graph API:
The data when it is returned looks as such:
{
"data": [
{
"installed": true,
"id": "1292282928282"
},
{
"installed": true,
"id": "29282829292"
}
],
"paging": {
"next": "https://graph.facebook.com/v2.5/105157539862931/friends?fields=installed&format=json&access_token=CAALVPHznNpcBAOnO94HvqUgYKI2kObPZBgR0sqIOMSRO9swZBBTWHb6FjliZCT1KyCmPbnX42xvtngboh3DjFOrixw0pSenwRZA1oXZAHNDdYcGsHNOHjQcZB0f6fsZBQJjhOTttwQu7E5hZBDcAWJVZBGK2AxrZBDZBxLL7I5pjXwwbb12hDytZAiVzUmNzi1Ae2CCvOnL6QCpqzsJT7fWWjXXi&limit=25&offset=25&__after_id=enc_AdB7PJbXYkDSSZAq33AjPXZAeRnlrZBDwjAAILZAg3emHdei0qdRLa2AeD6sRuX6h0OQuPQi8x8bvSHPy0EqIgybYL89"
},
"summary": {
"total_count": 2
}
}
Currently I am trying to figure out how I can extract the "Installed" and id from each object inside of the "data" object.
so far I am doing this:
Dictionary<object,object> friendsList = Json.Deserialize (result.RawResult) as Dictionary<object,object>;
But I am not sure how I can pull out these specific items from the objects.
Does anyone know how I would go about doing this?