I'm trying to develop a very simple game using libGDX with boxes (so 3D game) moving and rotating.
I have almost everything ready, but I'm not able to animate my boxes. I mean, when I touch the screen, I'd like my cube to move to the right by rotating 90 degrees and translating 1 (unit) to the right. As result, the right side of the box will be the new base, the old base will be in the left side, and the box is moved to the right.
So, the question is: now that I have the move set correctly (I or at least I hope so), but change is applied immediately; so how can I see the animation between first position and second position ?
Only reference to animation for 3D objects in documentation is about using obj files from blender (and similar), and for movement I need I do not consider it necessary.
Can anybody provide me some help? Thanks in advance!!