How do I set Different Storyboards for each possible screen size in Swift?
I already have the Objective-C code.
Please, no Auto Layout, I don't need it.
But how do I convert it to Swift? I am new to Swift.
Here is code for Objective-C:
AppDelgate.m file
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
// int screenHeight = [UIScreen mainScreen].bounds.size.height;
// NSLog(@"Screen Height is %i", screenHeight);
// grab correct storyboard depending on screen height
UIStoryboard *storyboard = [self grabStoryboard];
// display storyboard
self.window.rootViewController = [storyboard instantiateInitialViewController];
[self.window makeKeyAndVisible];
return YES;
}
- (UIStoryboard *)grabStoryboard {
// determine screen size
int screenHeight = [UIScreen mainScreen].bounds.size.height;
UIStoryboard *storyboard;
switch (screenHeight) {
// iPhone 4s
case 480:
storyboard = [UIStoryboard storyboardWithName:@"Main-4s" bundle:nil];
break;
// iPhone 5s
case 568:
storyboard = [UIStoryboard storyboardWithName:@"Main-5s" bundle:nil];
break;
// iPhone 6
case 667:
storyboard = [UIStoryboard storyboardWithName:@"Main-6" bundle:nil];
break;
// iPhone 6 Plus
case 736:
storyboard = [UIStoryboard storyboardWithName:@"Main-6-Plus" bundle:nil];
break;
default:
// it's an iPad
storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
break;
}
return storyboard;
}