It's possible to limit the number of particles emitted in a SKEmitterNode
by setting numParticlesToEmit
to, for example, 100. How do I detect when the SKEmitterNode
has emitted all the particles?
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Markus Rautopuro
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Could not find anything after a bit of digging :/ – luk2302 Dec 26 '15 at 19:36
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2Dividing `numParticlesToEmit` by `particleBirthRate` gives the total time it takes to emit the particles. – 0x141E Dec 26 '15 at 22:44