If I click to go to another scene then my app crashes.
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1Why are you conditional-setting 2 properties of `physicsBody` and then you are setting a new `SKPhysicsSprite` (losing the previous values)? – Luca Angeletti Dec 18 '15 at 21:11
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can you explain for me ? @appzYourLife – Dec 19 '15 at 00:12
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He's saying that the line "cUm.physicsBody = SKPhysicsBody..." should be first right after you change the background color. In other words, you're changing properties of an SKPhysicsNode? and then you create a whole new object and overrides all previous code. You have to create the object first. – Hedylove Dec 19 '15 at 07:27
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How Can I Fix This ERROR ? please help me – Dec 19 '15 at 21:35
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Put the error line after the position line.
cUm.position....
cUm.physicsBody = SKPhysicsBody(...
cUm.physicsBody.dynamic...
....
You need to do this for all ur bodies. Always create your physics body first, and than set the properties such as dynamic etc.

crashoverride777
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