I use the AirConsole Unity to get profile pictures of players inside the game with:
AirConsole.instance.GetProfilePicture ( deviceId, 320 );
This works great with the editor. However, in a production build (WebGL), an exception is thrown because the server lacks a crossdomain.xml file. This causes my WWW request to be blocked by the security system. More info can be found in the Unity documentation: http://docs.unity3d.com/Manual/SecuritySandbox.html
Or maybe I am missing something?
Thanks!
David