I am attempting to write a makefile for the Cell Broadband Engine (PS3), which will link an external library.
The Makefile is as follows:
PROJ=apple_sort_ppu
PCC=ppu-g++
CFLAGS=-Wall
LIBS= -lX11 -lspe2 -lpthread
objects = apple_sort_ppu.o lodepng.o ThreadPool.o SPUTask.o
#Imports is for linking the extern spu program library to SPUTask.o. Currently not linking correctly
IMPORTS := spu/lib_process_spu_a.a $(LIBS)
all: $(PROJ)
apple_sort_ppu: $(objects)
$(PCC) $(objects) -o $(LIBS)
apple_sort_ppu.o: apple_sort_ppu.cpp
$(PCC) $(CFLAGS) -c apple_sort_ppu.cpp $(LIBS)
lodepng.o: lodepng.cpp lodepng.h
$(PCC) $(CFLAGS) -c lodepng.cpp
SPUTask.o: SPUTask.cpp SPUTask.h $(IMPORTS) ThreadPool.o
$(PCC) $(CFLAGS) -c SPUTask.cpp
ThreadPool.o: ThreadPool.cpp ThreadPool.h
$(PCC) $(CFLAGS) -c ThreadPool.cpp $(LIBS)
clean:
rm $(objects) *.d
include $(CELL_TOP)/buildutils/make.footer
When I run make on this file, I get :
No rule to make spu/lib_process_spu_a.a, needed by SPUTask.o. STOP
I have confirmed that the library exists in the correct directory. My experience of Makefiles is extremely limited, so I don't really understand what is going on here.
The file causing the problem in the makefile is SPUTask.h, with the header code:
#pragma once
#include "ThreadPool.h"
#include <libspe2.h>
extern spe_program_handle_t process_spu_a;//Program handle
class SPUTask : public Task
{
public:
SPUTask(int i_id = 0);
virtual ~SPUTask(){;}
virtual void execute();
virtual bool hasReturnData(){return false;}
virtual int getTaskID(){return m_id;}
void setData(unsigned char* pData, int pSize);
void setContext(spe_context_ptr_t pContext){mContext = pContext;}
private:
unsigned char* mData __attribute__((aligned(128)));
int m_id;
int mDataSize;
spe_context_ptr_t mContext;
};
process_spu_a has already been compiled into lib_process_spu_a.a in the /spu subdirectory.
Any help would be greatly appreciated.