I can't seem to find where my issue is. Its a three file program with aDie class in one file, aHistogram class in another file, and the main.cpp file. It is supposed to print a histogram constructed with X's to show how many times the die landed on each of the six faces. I cant move forward because of the vector error... There may be other issues with the program that i haven't worked out yet, but I just want to know about the vector error. Thank you.
main.cpp:
#include <iostream>
#include <stdlib.h> //srand and rand
#include <time.h> //Time
#include <vector>
#include <algorithm>
#include "aHistogram.h"
#include "aDie.h"
using namespace std;
int main()
{
srand (time(NULL));
int numRolls;
const int maxLengthOfLine = 50;
cout << "How many rolls? " << endl;
cin >> numRolls;
aDie fairDie;
aHistogram fairHistogram;
//For Loop rolls the die and updates the histogram vector ~~binHistogram.
for(int i = 0; i < numRolls; i++)
{
int face = fairDie.roll();
fairHistogram.update(face);
}
cout << "*******************" << endl;
cout << "*****Histogram*****" << endl;
cout << "*******************" << endl;
fairHistogram.display(maxLengthOfLine);
}
aDie.h:
#ifndef ADIE_H_INCLUDED
#define ADIE_H_INCLUDED
#include <stdlib.h>
#include <time.h>
#include <vector>
#include <algorithm>
using namespace std;
/********************************************/
/*******Definition of aDie class*************/
/********************************************/
class aDie
{
public:
int roll(); //return an integer between 1 and 6 to represent what face appears when the die is rolled.
aDie(); //Default constructor
~aDie(); //Destructor
private:
int numFaces = 6;
};
int aDie::roll()
{
return ((rand() % numFaces) + 1); //returns a random number between 1 and 6
}
aDie::aDie()
{
cout << "Dice Roll...." << endl;
return;
}
aDie::~aDie()
{
return;
}
#endif // ADIE_H_INCLUDED
aHistogram.h:
#ifndef AHISTOGRAM_H_INCLUDED
#define AHISTOGRAM_H_INCLUDED
#include <algorithm>
#include <stdlib.h>
#include <vector>
using namespace std;
/********************************************/
/*******Definition of aHistogram class*******/
/********************************************/
class aHistogram
{
public:
void update(int face);
void display(int maxLengthOfLine);
int Count(int face);
void clear();
aHistogram(); //Constructor
~aHistogram(); //Destructor
private:
vector<int> binHistogram;
const int numFaces = 6;
int totalRolls;
int largeBin = 0;
double xScale;
};
//Adds a count to each face every time the die lands on said face.
void aHistogram::update(int face)
{
binHistogram.at(face) += 1;
return;
}
//Displays the histogram with X's
//maxLengthOfLine represents the maximum number of x’s to be printed for the largest bin count.
void aHistogram::display(int maxLengthOfLine)
{
xScale = maxLengthOfLine / largeBin;
for(int i = 1; i <= 6; i++)
{
cout << i << " : " << Count(i) << " : ";
int numXs = xScale * binHistogram.at(i);
for(int j = 0; j < numXs; j++)
{
cout << "X";
}
}
}
//To be called AFTER aHistogram::update
//Returns a count of how many times for each face of the die
int aHistogram::Count(int face)
{
//For Loop determines the largest bin count
for (int i = 1; i < numFaces; i++)
{
while (binHistogram[i] >= largeBin)
{
largeBin = binHistogram.at(i);
}
}
//
return binHistogram.at(face);
}
void aHistogram::clear()
{
binHistogram.clear();
return;
}
//Defines the DEFAULT CONSTRUCTOR. Sets all elements of the histogram to zero.
aHistogram::aHistogram()
{
return;
}
//Defines the DESTRUCTOR. Clears vector after use.
aHistogram::~aHistogram()
{
binHistogram.clear(); //Clears vector
return;
}
#endif // AHISTOGRAM_H_INCLUDED