The at sign (@) is required when you're referring to any resource
object from XML. It is followed by the resource type (id in this
case), a slash, then the resource name .
Resource Objects
A resource object is a unique integer name that's associated with an
app resource, such as a bitmap, layout file, or string.
Every resource has a corresponding resource object defined in your
project's gen/R.java file. You can use the object names in the R class
to refer to your resources, such as when you need to specify a string
value for the android:hint attribute. You can also create arbitrary
resource IDs that you associate with a view using the android:id
attribute, which allows you to reference that view from other code.
The SDK tools generate the R.java file each time you compile your app.
You should never modify this file by hand.
For more information, read the guide to Providing Resources. The plus
sign (+) before the resource type is needed only when you're defining
a resource ID for the first time.
You have to set id
android:id="@+id/Your_id
+id Plus sing tells android to add or create a new id in Resources.
Finally
<AbsoluteLayout
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/Your_id">