We use Google Cardboard Unity SDK to make our own game. (https://developers.google.com/cardboard/unity) But when we run this app on the Google Project Tango. The screen and the orientation detection seems rotate 90 degrees. We try a lot of Cardboard apps on the Google Play store and most of them have the same result. Are there any solution for this situation? Or Google just don't want to take care of Project Tango as well?
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There's a bug when using Cardboard Unity SDK and Tango device together. We are working with the cardboard team to get this resolved. – xuguo Dec 20 '15 at 03:34