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I'm trying to get MonoGame working in a windows form in Xaramin, but the key word here is in Xaramin as I have a custom Ribbon control working that is Cross Platform (working in Windows and Linux currently).

I was trying to port jaquadro's version from here but it's written for Visual Studio and it seems that Xaramin handles adding Custom controls differently.

I understand this might be as much a Xaramin question as a MonoGame one. I've googled and searched and scoured github, but haven't found a working version as of yet.

I'm assuming I'd have to make some sort of custom widget and add it as a

Thanks

RT

RT Roe
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  • What exactly do you intend to use Xamarin for? Xamarin is a platform that enables you to create C# applications for iOS, Android, Mac, Linux and more. But it is unrelated to Windows Forms development. If you are trying to port a sort of "control" from one platform to another, the easiest would definitely be to create it in MonoGame. – Falgantil Nov 23 '15 at 08:25
  • I'm using Xamarin for cross platform development of a program which uses GTK# controls. Windows Forms is the wrong wording for me to use. I want to be able to use a MonoGame "canvas" so to speak in a GTK# GUI Program. – RT Roe Nov 24 '15 at 10:12

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