I am using Node.js to create a media upload microservice. This service works by taking in the binary data of the upload to a buffer, and then using the S3 npm package to upload to an S3 bucket. I am trying to use the eventEmitter present in that package which shows the amount of data uploaded to S3, and send that back to the client which is doing the uploading (so that they can see upload progress). I am using socket.io for this sending of progress data back to the client.
The problem I am having is that the .emit event in socket.io will send the upload progress data to all connected clients, not just the client which initiated the upload. As I understand it, a socket connects to a default room on 'connection', which is mirrored by the 'id' on the client side. According to the official docs, using socket.to(id).emit() should send the data scoped only to that client, but this is not working for me.
UPDATED Example code:
server.js:
var http = require('http'),
users = require('./data'),
app = require('./app')(users);
var server = http.createServer(app);
server.listen(app.get('port'), function(){
console.log('Express server listening on port ' + app.get('port'));
});
var io = require('./socket.js').listen(server);
socket.js:
var socketio = require('socket.io');
var socketConnection = exports = module.exports = {};
socketConnection.listen = function listen(app) {
io = socketio.listen(app);
exports.sockets = io.sockets;
io.sockets.on('connection', function (socket) {
socket.join(socket.id);
socket.on('disconnect', function(){
console.log("device "+socket.id+" disconnected");
});
socketConnection.upload = function upload (data) {
socket.to(socket.id).emit('progress', {progress:(data.progressAmount/data.progressTotal)*100});
};
});
return io;
};
s3upload.js:
var config = require('../config/aws.json');
var s3 = require('s3');
var path = require('path');
var fs = require('fs');
var Busboy = require('busboy');
var inspect = require('util').inspect;
var io = require('../socket.js');
...
var S3Upload = exports = module.exports = {};
....
S3Upload.upload = function upload(params) {
// start uploading to uploader
var uploader = client.uploadFile(params);
uploader.on('error', function(err) {
console.error("There was a problem uploading the file to bucket, either the params are incorrect or there is an issue with the connection: ", err.stack);
res.json({responseHTML: "<span>There was a problem uploading the file to bucket, either the params are incorrect or there is an issue with the connection. Please refresh and try again.</span>"});
throw new Error(err);
}),
uploader.on('progress', function() {
io.upload(uploader);
}),
uploader.on('end', function(){
S3Upload.deleteFile(params.localFile);
});
};
When using DEBUG=* node myapp.js, I see the socket.io-parser taking in this information, but it isn't emitting it to the client:
socket.io-parser encoding packet {"type":2,"data":["progress",{"progress":95.79422221709825}],"nsp":"/"} +0ms
socket.io-parser encoded {"type":2,"data":["progress",{"progress":95.79422221709825}],"nsp":"/"} as 2["progress",{"progress":95.79422221709825}] +0ms
However, if I remove the .to portion of this code, it sends the data to the client (albeit to all clients, which will not help at all):
io.sockets.on('connection', function(socket) {
socket.join(socket.id);
socket.emit('progress', {progress: (data.progressAmount/data.progressTotal)*100});
});
DEBUG=* node myapp.js:
socket.io:client writing packet {"type":2,"data":["progress",{"progress":99.93823786632886}],"nsp":"/"} +1ms
socket.io-parser encoding packet {"type":2,"data":["progress",{"progress":99.93823786632886}],"nsp":"/"} +1ms
socket.io-parser encoded {"type":2,"data":["progress",{"progress":99.93823786632886}],"nsp":"/"} as 2["progress",{"progress":99.93823786632886}] +0ms
engine:socket sending packet "message" (2["progress",{"progress":99.93823786632886}]) +0ms
engine:socket flushing buffer to transport +0ms
engine:ws writing "42["progress",{"progress":99.84186540937002}]" +0ms
engine:ws writing "42["progress",{"progress":99.93823786632886}]" +0ms
What am I doing wrong here? Is there a different way to emit events from the server to only specific clients that I am missing?