I have a UIView
named ButtonHolderView in IB. I added a UIButton
in this view and animated it. I set the delegate, so that when the button is pressed, I notify the user. However, after the animation is done, I cant click on the button. I can clearly see that button is on the view in both device and on view debuggger.
Here are the screenshots:
and on device:
Animation:
THe button goes to the left, and then goes to the right, and then goes to left a, and then goes to right, and stop!!!!
Code:
ViewController.m
Property declared:
@property (nonatomic,strong) IBOutlet ButtonHolderView *butTopHolder;
-(void)viewDidAppear:(BOOL)animated{
[super viewDidAppear:animated];
_butTopHolder.buttonHolderViewDelegate=self;
[_butTopHolder addButtonViewAnimationWithCompletion:^(BOOL finished) {
NSLog(@"completed");
}];
}
and in the ButtonHolderView.m:
- (instancetype)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
[self setupHierarchy];
}
return self;
}
- (void)setupHierarchy
{
UIView *scaling = [UIView new];
scaling.clipsToBounds=NO; //tried to set NO
scaling.bounds = CGRectMake(0, 0, 320, 568);
scaling.center = CGPointMake(320.0, 568.0);
scaling.layer.masksToBounds = NO; //tried to set NO
[self addSubview:scaling];
UIButton *aboutme = [UIButton buttonWithType:UIButtonTypeCustom];
aboutme.userInteractionEnabled=YES;
aboutme.bounds = CGRectMake(0, 0, 50.0, 50.0);
UIImage *imgAboutme = [UIImage imageWithContentsOfFile:[bundle pathForResource:@"aboutme.png" ofType:nil]];
[aboutme setBackgroundImage:imgAboutme forState:UIControlStateNormal];
aboutme.contentMode = UIViewContentModeCenter;
aboutme.layer.position = CGPointMake(80, 80);
aboutme.alpha = 0.00;
[aboutme addTarget:self action:@selector(actionAboutmePressed:) forControlEvents:UIControlEventTouchUpInside];
[scaling addSubview:aboutme];
}
- (void)addButtonViewAnimationWithCompletion:(void (^)(BOOL finished))completionBlock
{
[self addButtonViewAnimationWithBeginTime:0 andFillMode:kCAFillModeBoth andRemoveOnCompletion:NO completion:completionBlock];
}
- (void)addButtonViewAnimationWithBeginTime:(CFTimeInterval)beginTime andFillMode:(NSString *)fillMode andRemoveOnCompletion:(BOOL)removedOnCompletion completion:(void (^)(BOOL finished))completionBlock
{
CAMediaTimingFunction *linearTiming = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
CAKeyframeAnimation *aboutmeTranslationXAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform.translation.x"];
aboutmeTranslationXAnimation.duration = 1.150;
aboutmeTranslationXAnimation.values = @[@(0.000), @(-130.000), @(100.000), @(-20.000), @(70.000), @(0.000)];
aboutmeTranslationXAnimation.keyTimes = @[@(0.000), @(0.261), @(0.435), @(0.609), @(0.783), @(1.000)];
aboutmeTranslationXAnimation.timingFunctions = @[linearTiming, linearTiming, linearTiming, linearTiming, linearTiming];
aboutmeTranslationXAnimation.beginTime = beginTime;
aboutmeTranslationXAnimation.fillMode = fillMode;
aboutmeTranslationXAnimation.removedOnCompletion = removedOnCompletion;
}
When the FillMode:kCAFillModeBoth
is used, After animation,I can see the button on the device, but cant touch it
When the FillMode:kCAFillModeRemoved/Forward/Backward
is used,After animation, I cant see the button on device,but I can see it on view debugger!!!
I tried setting the masksToBounds to NO but it didnt worked.
Can anyone suggest me a way to fix this?