I've been trying to write a simple TCP/IP server in swift but I couldn't come up with a solution. I've already tried searching on both here and the rest of the web but I couldn't find something that works for the latest swift version which I am working with:
Apple Swift version 2.1 (swiftlang-700.1.101.6 clang-700.1.76)
Target: x86_64-apple-darwin14.5.0
Operating system:
Mac OS X 10.10.5 Yosemitte
The following code has been made and it's based on this one: Socket Server Example with Swift
import Foundation
var sock_fd: Int32
var server_addr_size: Int
sock_fd = socket(AF_INET, SOCK_STREAM, 0);
if sock_fd == -1 {
print("Failure: creating socket")
exit(EXIT_FAILURE)
}
server_addr_size = sizeof(sockaddr_in)
var server_addr = NSMutableData(length: server_addr_size)!
memset(UnsafeMutablePointer<Void>(server_addr.mutableBytes), 0, server_addr_size)
var addr = UnsafeMutablePointer<sockaddr_in>(server_addr.mutableBytes)
addr.memory.sin_len = __uint8_t(server_addr_size)
addr.memory.sin_family = sa_family_t(AF_INET) // chooses IPv4
addr.memory.sin_port = 12321 // chooses the port
let bind_server = bind(sock_fd, UnsafePointer<sockaddr>(server_addr.mutableBytes), socklen_t(server_addr_size))
if bind_server == -1 {
print("Failure: binding port")
exit(EXIT_FAILURE)
}
if listen(sock_fd, 5) == -1 {
print("Failure: listening")
exit(EXIT_FAILURE)
}
var client_addr = NSMutableData(length: server_addr_size)!
memset(UnsafeMutablePointer<Void>(client_addr.mutableBytes), 0, server_addr_size)
let client_fd = accept(sock_fd, UnsafeMutablePointer<sockaddr>(client_addr.mutableBytes), UnsafeMutablePointer<socklen_t>(bitPattern: server_addr_size))
if client_fd == -1 {
print("Failure: accepting connection")
exit(EXIT_FAILURE);
}
The call to accept fails as it can be seen on the output given by the mentioned code:
Failure: accepting connection
Program ended with exit code: 1
In addition to the assistance on fixing the code, I would also like to know how I could read and write to/from the connection.
Thanks,
G Oliveira