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I'm trying to integrate Adobe Creative SDK with swift and followed the 'getting started' from the Adobe Creative documentation which does not support swift, so i looked for an example to show me how to make the bridging and implementation in swift, cause my trial was unsuccessful and i get a linker error, 'framework not found AdobeCreativeSDKImage' but as you can see all the frameworks are in my project...

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i'm looking for an example project to see how it is done or something that will help me understand how it is done.

MisterGreen
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the problem might be that you're pointing to frameworks that aren't in the project directory.

¿what does your Build Setting for Framework Search Paths look like?

mine are like this, Framework Search Paths

you have to

  • remove the existing entries in the Link Build Phase
  • move the frameworks to somewhere within your project folder
  • add the frameworks again to the Link Build Phase
calql8edkos
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  • Eventually i found out that what solved the problem for me was changing the 'Debug Information Format' in ' Build Settings' to 'DWARF' & not 'DWARF with dSYM File'. – MisterGreen Jan 13 '16 at 13:48
  • that's interesting, i don't believe i had to mess with that. ¿was it one of those new Xcode version Build Setting Upgrade warnings? – calql8edkos Jan 14 '16 at 02:10
  • as much as i can remember... yes – MisterGreen Jan 14 '16 at 08:35
  • okay, I think I had to do that too. out of curiosity, ¿did you just intuitively move the frameworks into your project folder like I suggested? – calql8edkos Jan 14 '16 at 15:38
  • I followed the tutorials and documentation of Adobe creative and other sources online, i can't remember if i did intuitively or i found something that directed me to that direction. – MisterGreen Jan 16 '16 at 11:38