For the editor part, Ghost-Markdown-Editor uses CodeMirror editor.
So, to set value programmatically, we would call CodeMirror's instance and do
editor.setValue(txt);
But how to get that CM instance? It was created by the widget with which Ghost-Markdown-Editor was created. See jquery.ghostdown.js file:
$.widget( "b4m.ghostDown", {
editor: null,
// ...
_create: function() {
// ...
this.editor = CodeMirror.fromTextArea(this.element.find('textarea')[0], {
mode: 'markdown',
tabMode: 'indent',
lineWrapping: true
});
}
}
As the widget was made with jQuery Widget factory, a widget instance is kept inside .data("plugin-name") element of the object it was used on.
Thus we can access widget instance and set editor value like this:
var ghostdown = $(".editor").data("b4m-ghostDown");
ghostdown.editor.setValue("# Hello, SO");
Or simply
$(".editor").data("b4m-ghostDown").editor.setValue("# Hello, SO");