I have a working web functionality that uses html5 video and canvas to access the mediaStream of the device camera then take a photo and render the image in the canvas. Works well but I would like to use konvajs stage instead of canvas.
The code
I created a new konva image object:
var video = new Konva.Image({
node:video,
x: 50,
y: 50,
image: vidObj,
width: 300,
height: 300
});
The complete code is here: https://jsfiddle.net/tommy6s/63qbt12b/