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I have installed the latest OS X 10.11 (El Capitan) with Xcode 7.1, and created a simple Mac Metal Game project. The program does not render an animated cube, but instead writes "Metal is not supported on this device" to the log, due to the MTLCreateSystemDefaultDevice(); returning nil. The iOS & AppleTV version of the Metal Game template works fine. Has anyone else has similar issues?

Thanks,

Steve Sheets

Steve Sheets
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  • If you are using OS X 10.11 then it might be an issue with your device. What Mac vintage are you using? The GPU's in some older Macs do not support Metal. – Bill Hollings Oct 30 '15 at 15:04
  • That is exactly the issue. I have a 2.2 GHz Intel Core i7 MacBook Pro from 2011, with an Intel HD Graphics 3000 512 MB. I would have thought there was enough power for Metal. According to MacObserver, here are the unofficial requirements: Nvidia GeForce GTX 400 series and newer, Intel HD4000 and newer (Ivy Bridge or newer) or AMD HD7000 and newer. – Steve Sheets Oct 31 '15 at 07:14
  • Same Issue: MBP 2014 Nvidia 750M/Iris Pro – Lajos Viktor Jan 21 '16 at 17:25

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