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I want to build a multiplayer iPhone game that allows multiple iPhones (clients) to connect to a single iPad (server) using Bonjour. Since I only have one iPhone and one iPad, is there a way to run multiple instances of the iPhone simulator to simulate the multiplayer app?

If not, does anyone have any creative solutions to testing a multiplayer game with a limited number of iOS devices?

Thanks so much in advance for your wisdom!

BeachRunnerFred
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  • If you separate out the UI from the backend logic that's taking to the server, maybe you could build a 'bot that runs on MacOS and makes multiple server connections. The UI layer's all different, but the Bonjour & networking stuff is pretty consistent between iOS & Mac. – David Gelhar Jul 26 '10 at 17:34

1 Answers1

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Yes, install multiple versions of the iOS SDK to different directories.

During the install process, set the location to a different directory. alt text

Glorfindel
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christo16
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