I have a Message Publishing Server class which creates a PUB socket at construction, with the following code:
this.context = NetMQContext.Create();
this.pubSocket = this.context.CreatePublisherSocket();
var portNumber = this.installerSettings.PublisherPort;
this.pubSocket.Bind("tcp://127.0.0.1:" + portNumber);
Sending a message using messagePublishingServer.Publish(message)
executes:
this.pubSocket.SendMoreFrame(string.Empty).SendFrame(message);
The following xBehave test...
[Scenario]
public void PublishMessageScenario()
{
MessagePublishingServer messagePublishingServer = null;
NetMQContext context;
NetMQ.Sockets.SubscriberSocket subSocket = null;
string receivedMessage = null;
"Given a running message publishing server"._(() =>
{
var installerSettingsManager = A.Fake<IInstallerSettingsManager>();
var settings = new InstallerSettings { PublisherPort = "5348" };
A.CallTo(() => installerSettingsManager.Settings).Returns(settings);
messagePublishingServer = new MessagePublishingServer(installerSettingsManager);
});
"And a subscriber connected to the publishing server"._(() =>
{
context = NetMQContext.Create();
subSocket = context.CreateSubscriberSocket();
subSocket.Options.ReceiveHighWatermark = 1000;
subSocket.Connect("tcp://127.0.0.1:5348");
subSocket.Subscribe(string.Empty);
});
"When publishing a message"._(() =>
{
messagePublishingServer.Publish("test message");
// Receive the topic
subSocket.ReceiveFrameString();
// and the message
receivedMessage = subSocket.ReceiveFrameString();
});
"Then the subscriber must have received it"._(() =>
{
receivedMessage.Should().NotBeNullOrEmpty();
receivedMessage.Should().Be("test message");
});
}
... blocks in the first subSocket.ReceiveFrameString()
which I find unexpected. Shouldn't the subscriber socket have queued the published message until the receive is called?