As the title says I have problems creating a simple use case diagram for the game Hangman. The rules are simple, the computer generates a word, it gives you the length and the first and last letter, and you have 9 tries to guess the word. So far I've done this :Hangman Diagram
The problem is that this is my first diagram, and I think I didn't I put everything in order and the player is associated with more actions. Every suggestion will be greatly appreciated. Thank you in advance.