Currently I am using the scene2d touchpad to move a sprite on screen. What I want to be able to do is to use all of the screen as a touchpad to move the sprite but have no idea where to start.
- If the screen is just touched the sprite should not move.
- The sprite should move at different speeds based on how far user has moved their finger from the initial touch point.
- Once the user have dragged their finger outside a certain radius the sprite will continue to move at a constant speed.
Basically its a touchpad without actually using the scene2d touchpad