I need current display resolution. How can i get this? I know about Window.Current.Bounds
, but application can worked in windows mode.
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Nikolay
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Possible duplicate of [Get Screen Resolution in Win10 UWP App](http://stackoverflow.com/questions/31936154/get-screen-resolution-in-win10-uwp-app) – Justin XL Oct 20 '15 at 11:30
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Thank you for answer, but this solution is suitable for Windows Phone(Mobile). In windows desktop VisibleBounds is not available. – Nikolay Oct 20 '15 at 15:26
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1Here it is: http://stackoverflow.com/questions/10828179/how-to-get-the-resolution-of-screen-for-a-winrt-app – marcinax Oct 20 '15 at 21:09
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what do you mean VisibleBounds is not working on Deskptop? I tried in my win10 UWP program, it works fine. I can get my desktop resotion like below:
var bounds = ApplicationView.GetForCurrentView().VisibleBounds;
var scaleFactor = DisplayInformation.GetForCurrentView().RawPixelsPerViewPixel;
var size = new Size(bounds.Width * scaleFactor, bounds.Height * scaleFactor);
Besides, if you are using DX in store app, you can create an IDXGIFactory object and use it to enumerate the available adapters. Then call IDXGIOutput::GetDisplayModeList to retrieve an array of DXGI_MODE_DESC structures and the number of elements in the array. Each DXGI_MODE_DESC structure represents a valid display mode for the output. e.g.:
UINT numModes = 0;
DXGI_MODE_DESC* displayModes = NULL;
DXGI_FORMAT format = DXGI_FORMAT_R32G32B32A32_FLOAT;
// Get the number of elements
hr = pOutput->GetDisplayModeList( format, 0, &numModes, NULL);
displayModes = new DXGI_MODE_DESC[numModes];
// Get the list
hr = pOutput->GetDisplayModeList( format, 0, &numModes, displayModes);
Please let me know if you need further information.

Fangfang Wu - MSFT
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