recently i published one of the social network app on apps store and it been rejected two times. the issue is require users to agree to terms (EULA). but i already included (EULA) in the app but it not implement to agree from the user, it just insight the information about the app task. if anyone know please share with me how can i create to agree from the user when first time app start, more help full if have any tutorials. Thanks
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From your question, it's not clear to me what you want your app to do. – Phillip Mills Oct 15 '15 at 12:31
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when the app start first time it should ask to accept EULA agreement from the userrs – Prins Prem Oct 15 '15 at 12:41
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I don't think that's something that Apple likes at all. When I download or buy an app from the App Store, I expect that it is covered by Apple's license and not by any other terms that you claim. – gnasher729 Oct 15 '15 at 13:19
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this what i got from apple review - Require that users agree to terms (EULA) and these terms must make it clear that there is no tolerance for objectionable content – Prins Prem Oct 19 '15 at 13:35
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I'm having the same issue with my social application because there is user-generated content. Am I really supposed to prompt a user to sign a EULA agreement aside from the TOS and Privacy already linked to at sign up? – AndrewHenderson Jun 13 '17 at 04:43
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When you start your app, use NSUserDefaults
to see whether there's a flag that says the agreement has been accepted.
If it's not there, present a modal view controller with your EULA.
If the user says they agree, use NSUserDefaults
to set the flag.

Phillip Mills
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Hi have you got any tutorial or any samples about this NSUserDefaults, tnx – Prins Prem Oct 15 '15 at 12:54
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Check the "More related items..." section of the NSUserDefaults documentation. Apple lists **six** different sample applications that use it. – Phillip Mills Oct 15 '15 at 12:56
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https://developer.apple.com/library/mac/documentation/Cocoa/Reference/Foundation/Classes/NSUserDefaults_Class/ – theWalker Oct 15 '15 at 12:58