According to Apple documentaion,"Xcode 7.0 you must develop on a device that supports 3D Touch. Simulator in Xcode 7.0 does not support 3D Touch".Now Xcode 7.1 beta 3 is available.I want to know Xcode 7.1 beta 3 supports 3D Touch on simuator.If it supports, how to check on simulator.
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Possible duplicate of [Testing 3D touch with iOS Simulator](http://stackoverflow.com/questions/33007637/testing-3d-touch-with-ios-simulator) – Jeremy Huddleston Sequoia Oct 15 '15 at 16:58
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I ask about **Xcode 7.1 beta 3** ,not **Xcode 7.0**. – Pramuka Dias Oct 16 '15 at 03:47
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Thanks Jeremy.Some one has asked about this but commented people do not mentioned the answer.They have said,add this question as new question.Anyway I used this controller (https://github.com/DeskConnect/SBShortcutMenuSimulator) to test 3D Touch on simulators. – Pramuka Dias Oct 16 '15 at 03:57
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1Can we check peek and pop option on simulator (I use Xcode 7.1) ? – Pramuka Dias Nov 03 '15 at 05:19
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Just the 3rd party option like the one in your comment. – Jeremy Huddleston Sequoia Nov 03 '15 at 06:43
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The third party library that you provided has some users that complained that it's not working on Xcode 7.2.
However you can use FLEX.
It can support 7.1 and above by just importing the framework via Cocoapods.
But the tutorial to use in documentation is not correct.
For peeking, You need to move a bit of your mouse cursor to let it work while holding Shift + Command, not Command + Control + Shift.
For Popping, While holding Shift + Command during peeking, press Control 3 times to pop out. Because 3 times means the hardest force applied, as the document stated, each key contributes 1/3 of maximum possible force.
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1Imagine the link behind "this" breaks. Then this answer is just a complaint about another answer; a comment, instead of a self-contained answer. – Mogsdad Apr 08 '16 at 02:39
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