To get LTO to work perfectly you need to have the same information and optimisation algorithms available at link stage as you have at compile stage. The GNU tools cannot do this and I believe this was actually one of the motivating factors in the creation of LLVM/Clang.
If you want to inspect the difference in detail I'd suggest you generate a Map file (ld
option -Map <filename>
) for each option and see if there are functions which haven't been in-lined or functions that are larger. The lack of in-lining you can manually resolve by forcing those functions to inline by moving the definition of the function into a header file and defining it as extern inline
which effectively turns it into a macro (this is a GNU extension).
Larger functions are likely not being subject to constant propagation and I don't think there's anything you can do about that. You can make some improvements by carefully declaring the function attributes such as const
, leaf
, noreturn
, pure
, and returns_nonnull
. These effectively promise that the function will behave in a particular way that the compiler may otherwise detect if using a single compilation unit, and that allow additional optimisations.
In contrast, Clang can compile your object code to a special kind of bytecode (LLVM stands for Low Level Virtual Machine, like JVM is Java Virtual Machine, and runs bytecode) and then optimisation of this bytecode can be performed at link time (or indeed run-time, which is cool). Since this bytecode is what is optimised whether you do LTO or not, and the optimisation algorithms are common between the compiler and the linker, in theory Clang/LLVM should give exactly the same results whether you use LTO or not.
Unfortunately now that the C backend has been removed from LLVM I don't know of any way to use the LLVM LTO capabilities for the custom CPU you're targeting.