I'm developing audio player using FFmpeg and I want to add audio equaliqer to my app. I use FFmpeg to get audio samples and compute FFT, but when I try to apply one of IIR filters, I'm geting very noisy audio signal. This is my code:
double Q = 1.0;
double omega = 2.0 * PI * 1000.0 / 44100.0;
double sine = sin(omega);
double alpha = sine / ( 2.0 * Q);
double cosine = cos(omega);
double b0 = (1 + cosine)/2;
double b1 = (-1) * (1 + cosine);
double b2 = (1 + cosine)/2;
double a0 = 1 + alpha;
double a1 = (-2) * cosine;
double a2 = 1 - alpha;
for( int n = 2; n < fftSize; n++ )
{
leftChannel2[n].re = ((b0/a0)*leftChannel[n].re + (b1/a0)*leftChannel[n-1].re + (b2/a0)*leftChannel[n-2].re -
(a1/a0)*leftChannel2[n-1].re - (a2/a0)*leftChannel2[n-2].re);
rightChannel2[n].re = ((b0/a0)*rightChannel[n].re + (b1/a0)*rightChannel[n-1].re + (b2/a0)*rightChannel[n-2].re -
(a1/a0)*rightChannel2[n-1].re - (a2/a0)*rightChannel2[n-2].re);
leftChannel2[n].im = leftChannel[n].im;
rightChannel2[n].im = rightChannel[n].im;
}
Can anybody told me what is wrong with this code?