I have a project that I am working on that uses a NativeActivity, along with the android_native_app_glue files to connect to the Java side. I need to access a few non NDK classes through Java and have figured out how to make the calls from C to Java, however I am having issues with the reverse. When calling from Java to C I get "No implementation found for etc...", I have checked most of the pitfalls for this kind of call and believe everything is correct. Here is the Activity class.
package com.JNITest;
import android.app.NativeActivity;
import android.util.Log;
public class JniNativeActivity extends NativeActivity
{
private static String TAG = "JniNativeActivity";
public static native void nativeJniCall();
public JniNativeActivity()
{
super();
Log.v(TAG, "Creating JniNativeActivity");
}
public void testCall()
{
Log.v(TAG, "Calling native");
nativeJniCall();
}
}
Since this is a NativeActivity using the glue code there is no JNI_OnLoad called, the entry point is android_main (which the glue code has setup to run in its own thread).
void android_main(struct android_app* state)
{
test_call(state->activity);
etc...
}
...
void test_call(ANativeActivity *activity)
{
JNIEnv *jni;
activity->vm->AttachCurrentThread(&jni, NULL);
jclass activityClass=jni->GetObjectClass(activity->clazz);
jmethodID testCallId=jni->GetMethodID(activityClass, "testCall", "()V");
jni->CallVoidMethod(activity->clazz, testCallId);
}
extern "C"
{
JNIEXPORT void JNICALL Java_com_JNITest_JniNativeActivity_nativeJniCall(JNIEnv *, jclass)
{
LOGI("nativeJniCall");
}
}
from logcat
...
waiting for debugger to settle...
waiting for debugger to settle...
debugger has settled (1388)
Creating JniNativeActivity
Creating: 0xb420b100
Config: mcc=0 mnc=0 lang=en cnt=US orien=2 touch=3 dens=576 keys=2 nav=1 keysHid=1 navHid=0 sdk=22 size=2 long=1 modetype=1 modenight=1
Start: 0xb420b100
removeObsoleteFile: deleting file=161_task.xml
Calling native
No implementation found for void com.JNITest.JniNativeActivity.nativeJniCall() (tried Java_com_JNITest_JniNativeActivity_nativeJniCall and Java_com_JNITest_JniNativeActivity_nativeJniCall__)
activityState=10
Resume: 0xb420b100
activityState=11
Adding window Window{2b21e24c u0 com.JNITest/com.JNITest.JniNativeActivity} at 2 of 8 (before Window{3238fdec u0 Starting com.JNITest})
InputQueueCreated: 0xb420b100 -- 0xb420b880
APP_CMD_INPUT_CHANGED
Attaching input queue to looper
NativeWindowCreated: 0xb420b100 -- 0xb417ae08
APP_CMD_INIT_WINDOW
Waiting for host to establish connection
WindowFocusChanged: 0xb420b100 -- 1
Accepting new connection from local client
Accepted new client connection: PID = 3945, fd = 39
Requesting connection from host
Sending initiation request to host
Accepting new connection from host service
Accepted new host connection: fd = 40
Connecting local socket 39 to host socket 40
HostConnection::get() New Host Connection established 0xb4272e50, tid 3976
Displayed com.JNITest/.JniNativeActivity: +5s618ms
The fact that anything runs implies that the library is loaded, it is also in the log
...
=thread-created,id="9",group-id="i1"[New Thread 3958]
=thread-created,id="10",group-id="i1"[New Thread 3959]
=thread-created,id="11",group-id="i1"[New Thread 3960]
Loaded 'D:\projects\JNITest\JNITest\JNITest.Android.NativeActivity\x86\Debug\libJNITest.so'
=thread-created,id="12",group-id="i1"[New Thread 3976]
[Switching to Thread 3976]
=thread-created,id="13",group-id="i1"[New Thread 3975]
Loaded 'gralloc.donatello.so'
...
I have verified its name with javah
extern "C" {
#endif
/*
* Class: com_JNITest_JniNativeActivity
* Method: nativeJniCall
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_com_JNITest_JniNativeActivity_nativeJniCall
(JNIEnv *, jclass);
#ifdef __cplusplus
}
#endif
I have also checked the library externs and the function is there
...
U glRotatef
U glShadeModel
U glTranslatef
U glVertexPointer
U glViewport
00007004 D indices
00004b70 T Java_com_JNITest_JniNativeActivity_nativeJniCall
U malloc
U memcpy
U memset
U pipe
...
I had this issue in another project and created a test app (where the code above is from) so it is not some random unique config problem. I am at a bit of a loss on this one, I am assuming it has some issue with the NativeActivity and glue code (likely the threading) but not sure how to work around it. Any help would be appreciated.