I am using Mesa3d opengl library and using SW renderer only. Is it possible to modify the Mesa3D library source to disable all animations, shades, dithering, etc to maximize performance of showing static images? I am trying to use an application and I wish to disable all its dynamic 2D/3D effects (such as animations, sliding, etc) and make it run faster and optimize it for showing static images.
How would I go about doing this?