Can someone explain what was the original motivation behind using shape coding in MPEG-4 Part 2 and why it was later not implemented/removed in MPEG-4 Part 10 (H.264)?
I already read the excellent answer here, so I know that they both codecs were not exactly designed by same group of people. However, I wonder why the idea of shape coding was completely left aside since it seems to involve a lot of intricate, well-thought details to me. Was the reasons mainly computational or did people figure out that other schemes would bring better quality?