Is there a way to add/remove vertices, edges and faces from existing meshes with Python API? I found a few question around the web about this, but all without answer.
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In OpenMaya.MFnMesh there are some methods for this:
- To delete:
- deleteEdge(edgeId, modifier=None) -> self
- deleteFace(faceId, modifier=None) -> self
- deleteVertex(vertexId, modifier=None) -> self
- To add:
- addPolygon(vertices, mergeVertices=True, pointTolerance=kPointTolerance, loopCounts=None) -> faceId; Which merges vertices within a certain range (pointTolerance).
So it seems like you cannot just create single vertices and then properly connect them with edges and faces, but you have to define a complete polygon.
If there are other solutions I would be happy to know!

Jiloc
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