This is my UnityResolver Class to create the instance of IUnityContainer
public sealed class UnityResolver
{
private static IUnityContainer _unityContainer;
private static volatile UnityResolver _unityresolverinstance;
private static object syncRoot = new Object();
public static IUnityContainer UnityContainerInitiation
{
get
{
if (_unityContainer == null)
{
if (_unityresolverinstance == null)
{
lock (syncRoot)
{
if (_unityresolverinstance == null)
_unityresolverinstance = new UnityResolver();
}
}
}
return UnityResolver._unityContainer;
}
}
public UnityResolver()
{
_unityContainer = new UnityContainer();
_unityContainer.RegisterType<MaintainRouteViewModel>();
}
}
Below is my Base View and Its ViewModelCode
public partial class MaintainRouteView : UserControl
{
public MaintainRouteViewModel maintainRouteViewModel = null;
IUnityContainer container;
public MaintainRouteView()
{
InitializeComponent();
container = UnityResolver.UnityContainerInitiation;
maintainRouteViewModel = container.Resolve<MaintainRouteViewModel>();
this.DataContext = maintainRouteViewModel;
}
///This button will navigate to the child view.
private void AddRoute_Click(object sender, RoutedEventArgs e)
{
pageAnimationControl.ShowPage(new AddNewRouteView());
}
}
Its ViewModel..
public class MaintainRouteViewModel : viewModelbase
{
private string _statusSuccessMessage = null;
private string _statusFailMessage =null;
private ObservableCollection<RouteDetailsModel> _routeDetailsCollection;
public ObservableCollection<RouteDetailsModel> routeDetailsCollection
{
get
{
return this._routeDetailsCollection;
}
set
{
this._routeDetailsCollection = value;
RaisePropertyChanged("routeDetailsCollection");
}
}
public string StatusSuccessMessage
{
get
{
return _statusSuccessMessage;
}
set
{
_statusSuccessMessage = value;
this.RaisePropertyChanged("StatusSuccessMessage");
}
}
public string StatusFailMessage
{
get { return _statusFailMessage; }
set
{
_statusFailMessage = value;
this.RaisePropertyChanged("StatusFailMessage");
}
}
public MaintainRouteViewModel()
{
///it will load some data to the Observablecollection
getAllCurrentRouteData();
}
}
Now Below is my Child View and its ViewModel....
public partial class AddNewRouteView : UserControl
{
public AddNewRouteView()
{
InitializeComponent();
IUnityContainer container = UnityResolver.UnityContainerInitiation;
this.DataContext = container.Resolve<AddNewRouteViewModel>();
}
}
Its ViewModel....
public class AddNewRouteViewModel : viewModelbase
{
private MaintainRouteViewModel maintainRouteViewModel;
public ICommand SaveCommand
{
get;
set;
}
[InjectionConstructor]
public AddNewRouteViewModel(MaintainRouteViewModel maintainRouteViewModel)
{
this.maintainRouteViewModel = maintainRouteViewModel;
SaveCommand = new DelegateCommand<object>((a) => ValidateNewRoute());
}
private void ValidateNewRoute()
{
bool flag = saveAndValidate();
if(flag)
{
updateRouteStatus();
}
}
public void updateRouteStatus()
{
maintainRouteViewModel.StatusSuccessMessage = "New Route successfully Added..";
}
}
}
Can Anyone Tell me how to use this way to get the same object of MaintainRouteViewModel in my Child VM Constructor So that i will show the Updated Status Message in my Base view MaintainRouteView???
*It will Work Fine If i replace my MaintainRouteView with below code :
this Is an another approach to use IOC .i previously using this in my project. it Works Fine for me but now i want to implement the same thing using Unity Container. Please Help.
public partial class MaintainRouteView : UserControl
{
public MaintainRouteViewModel maintainRouteViewModel = null;
public MaintainRouteView()
{
InitializeComponent();
maintainRouteViewModel = new MaintainRouteViewModel();
this.DataContext = maintainRouteViewModel;
}
private void AddRoute_Click(object sender, RoutedEventArgs e)
{
pageTransitionControl.ShowPage(
new AddNewRouteView
{
DataContext = new AddNewRouteViewModel(maintainRouteViewModel)
});
}
}