I am quite new to Swift, so I am not really sure where the error is happening.
This is my Viewcontroller. Maybe I am not calling the functions correctly, as this error started happening after I had included the functions to change the tenses.
The funny thing is, the app runs fine, if I reboot the simulator which is running iOS 9 and does not give me any runtime error. I am using Xcode 7.0 beta version.
Any help will be greatly appreciated.
Thanks in advance.
import UIKit
import AVFoundation
class ViewController: UIViewController {
let synth = AVSpeechSynthesizer()
var myUtterance = AVSpeechUtterance(string: "")
var sentence = ""
let subject: [String] = ["I", "You", "He" , "She", "We", "They"]
let verbNoun = [["eat" ,"eats", "ate", "will eat", "an apple", "a banana", "a cake", "a sandwhich" ],
["drink" ,"drinks", "drank", "will drink", "water", "milk","tea","coffee"]]
var i = 0
var j = 0
var t = 0
var k = 4
var subjectCount = 6 //var subjectCount = subject.count()
var verbCount = 2
var nounCount = 4
var tense = "present"
func modulo (a: Int, b: Int) ->Int{
if a%b<0 {
return ((a%b)+b)
}else{
return a%b
}
}
func getTense(tense: String) ->Int{
if tense == "present" {
return 0
if i==2 || i==3 { return 1}
}
else if tense == "past" { return 2 }
else if tense == "future" { return 3 }
return 0
}
/* func sentenceGenerator(s: String, v: String, n: String) -> Void {
verbLabel!.text = v
nounLabel!.text = n
subjectLabel.text = s
}
*/
@IBOutlet var subjectLabel: UILabel!
@IBOutlet var verbLabel: UILabel!
@IBOutlet var nounLabel: UILabel!
@IBOutlet var sent: UILabel!
@IBAction func futureTense(sender: AnyObject) {
tense = "future"
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
subjectLabel!.text = subject[i]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func pastTense(sender: AnyObject) {
tense = "past"
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
subjectLabel!.text = subject[i]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func subjectPrevious(sender: AnyObject) {
i--
i = modulo(i,b: subjectCount)
t = getTense(tense)
subjectLabel!.text = subject[i]
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
// sentenceGenerator(subject[i], v: verbNoun[j][t], n: verbNoun[j][k])
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func subjectNext(sender: AnyObject) {
i++
i = modulo(i,b: 6)
t = getTense(tense)
subjectLabel!.text = subject[i]
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func verbNext(sender: AnyObject) {
j++
j = modulo(j,b: verbCount)
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func verbPrevious(sender: AnyObject) {
j--
j = modulo(j,b: verbCount)
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func nounPrev(sender: AnyObject) {
k--
k = modulo(k,b: nounCount)+4
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func nounNext(sender: AnyObject) {
k++
k = modulo(k,b: nounCount)+4
t = getTense(tense)
verbLabel!.text = verbNoun[j][t]
nounLabel!.text = verbNoun[j][k]
sentence = subject[i] + " " + verbNoun[j][t] + " " + verbNoun[j][k]
sent!.text = sentence
}
@IBAction func splish(sender: AnyObject) {
myUtterance = AVSpeechUtterance(string: sentence)
myUtterance.rate = 0.4
synth.speakUtterance(myUtterance)
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.=
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/* override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?) {
self.view.endEditing(true)
}
func textFieldshouldReturn(textField: UITextField) -> Bool{
textField.resignFirstResponder()
return true
}*/
}