I try to add a folder and its subfolders (~4000 files) as content to a C++ windows store app (in VS2015).
Heres the scenario:
G:\Game -> is the build directory
D:\data -> holds the original content
I've read there are some methods to declare external content in the .vxcproj file like that:
<ItemGroup>
<Content Include="D:\**">
<Link>%(RecursiveDir)%(FileName)%(Extension)</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<DeploymentContent>true</DeploymentContent>
</Content>
</ItemGroup>
This actually copies the contents of D:\data into the build-directory (G:\Game). This is great since the program can now be run & debugged. BUT: as soon as i deploy the project to the AppX Folder (G:\Game\AppX) the data-folder doesnt get deployed there.
G:\Game\game.exe
G:\Game\data\...
G:\Game\AppX
G:\Game\AppX\game.exe
(G:\Game\AppX\data\... - missing)
Any clues ?