Is it possible to go from ArrayFire to OpenGL and back using an AMD graphics card?
There is an article on how to do it using CUDA. Any hints on using a similar method for OpenCL, so it can be used cross-platform?
Update
What I would like to do in the end is take an af::array, convert it to an OpenGL texture and render it with my custom shader to the screen or to another texture (assuming a given OpenGL context, for example from Qt).