I use cocossharp. I want to add fade in/out transition when replacing scene. The fade in for the second scene works fine, but the current scene's fade out is not working.
My code for transition at GameStartScene.cs is:
gameStartLayer.RunAction (new CCFadeOut (1.5f));
GameAppDelegate.GoToGameScene (); //director.ReplaceScene (new CCTransitionFade(1.5f, gamePlayScene));
How can I implement a fade out effect for the scene?