Since the iOS 9 update, setting an SKLabelNode's font colour appears to be broken. Calling this sets text to green!
SKLabelNode *labelNode = [SKLabelNode labelNodeWithFontNamed:GameFont];
[labelNode setFontColor:[UIColor blackColor]];
And setting it to [UIColor whiteColor]
turns it yellow... The only way to get white text is to not set the colour at all.
I've tried:
labelNode.color = [UIColor blackColor];
labelNode.colorBlendFactor = 1;
But this doesn't seem to do anything. Anyone else having this problem?
Cheers.