I'm a complete new user of Cocos2d, I've been using Unity for many days, but now I'm looking for a lighter engine to create a simple 2d drag and drop game for Android and iOS.
I'm using Cocos Studio, I've created the scene and the Sprites, but now I don't know how to animate them. I've viewed some tutorials, but I haven't understand so much. So these are some questions:
- I've found almost all tutorials about Cocos2d-x but NOT about the Studio, so I'm wondering if the Studio is a complete IDE (like Unity) or only an editor for menus, sprites and animations...
- In the Studio, how can I create a script in javascript and attach it to the scene or the objects?
- Is there something automatic to manage gravity and collisions?
Thanks in advance