I'm using a std::promise with a method almost exactly like yours.
// Somewhere in the global scope :/
std::promise<void> exit_requested;
// My method looks nearly identical to yours
Status CoreServiceImpl::shutdown(ServerContext *context, const SystemRequest *request, Empty*)
{
LOG(INFO) << context->peer() << " - Shutdown request acknowledged.";
exit_requested.set_value();
return Status::OK;
}
In order to make this work, I call server->Wait()
in a second thread and wait on the future for the exit_requested
promise to block a shutdown call:
auto serveFn = [&]() {
server->Wait();
};
std::thread serving_thread(serveFn);
auto f = exit_requested.get_future();
f.wait();
server->Shutdown();
serving_thread.join();
Once I had this I was also able to support a clean shutdown via signal handlers as well:
auto handler = [](int s) {
exit_requested.set_value();
};
std::signal(SIGINT, handler);
std::signal(SIGTERM, handler);
std::signal(SIGQUIT, handler);
I've been satisfied with this approach so far and it's kept me within the bounds of gRPC and the standard c++ libs. Rather than use some globally scoped promise (I have to declare it as an external in my service implementation source) I should probably think of something more elegant.
One thing to note here is that setting the value of the promise more than once will throw an exception. This could happen if you somehow send the shutdown message and also pkill -2 my_awesome_service
at the same time. I actually ran into this when there was a deadlock in my persistence layer preventing shutdown from finishing, when I tried to send a SIGINT again the service aborted instead! For my needs this is still an acceptable solution but I'd love to hear about alternatives that work around or solve that little problem.