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I have tried other effects similar to this, but the PITCHSHIFT effect doesn't work. Why is it not being applied, and how can I fix it?

The code to create and play the ch4 stream is in another function.

BASS_BFX_PITCHSHIFT pitch = new BASS_BFX_PITCHSHIFT();
pitch.fsemitones = 25;
int setPitch = Bass.BASS_ChannelSetFX(ch4, BASSFXType.BASS_FX_BFX_PITCHSHIFT,1);
Bass.BASS_FXSetParameters(ch4, pitch);

I got a return of BASS_ErrorGetCode(). It returns BASS_OK.

Brian Rogers
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Kennedy Souza
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    Why do you think your pitch isn't shifted? Have you tried changeing `1` into something bigger, like, a thousand? – AgentFire Sep 04 '15 at 19:03

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