Billboard transformation was depricated since Qt3D 1.0. Now it is replaced with lookAt transformation. I have created plane inside Qt3D context. (took it from Qt3D example found here) and added QLookAtTransform to it. But both:
planeEntity->lookAtTransform()->setViewCenter(cameraEntity->position());
and
planeEntity->lookAtTransform()->setViewVector(cameraEntity->position());
give no result. Plane disappear from scene.
Class reference found here give no explanation of how to use it.
How must QLookAtTransform be used to act like billboard transformation?