I am totally lost here as i have been trying to create a repository and push my existing Unity3D C# project to it.
The current output is:
realm: Bitbucket.org HTTP
user:
password:
warning: bitbucket.org certificate with fingerprint 46:de:34:e7:9b:18:cd:7f:ae:fd:8b:e3:bc:f4:1a:5e:38:d7:ac:24 not verified (check hostfingerprints or web.cacerts config setting)
warning: bitbucket.org certificate with fingerprint 46:de:34:e7:9b:18:cd:7f:ae:fd:8b:e3:bc:f4:1a:5e:38:d7:ac:24 not verified (check hostfingerprints or web.cacerts config setting)
searching for changes
warning: bitbucket.org certificate with fingerprint 46:de:34:e7:9b:18:cd:7f:ae:fd:8b:e3:bc:f4:1a:5e:38:d7:ac:24 not verified (check hostfingerprints or web.cacerts config setting)
warning: bitbucket.org certificate with fingerprint 46:de:34:e7:9b:18:cd:7f:ae:fd:8b:e3:bc:f4:1a:5e:38:d7:ac:24 not verified (check hostfingerprints or web.cacerts config setting)
abort: error: ''
Peters-iMac:myProject Peter$ hp puch -v --debug
-bash: hp: command not found
Peters-iMac:myProject Peter$ hg push -v --debug
pushing to default-push
abort: default repository not configured!
(see the "path" section in "hg help config")
Peters-iMac:myProject Peter$
I have been trying to understand what i need to do to fix this but have not succeeded, i did check the "hg help config" but did not fully understand anyhow.
Anyone that can lead the blind (me)?