I've come across an issue with LuaJ not accepting an LuaValue as an argument when the Java code specifically asks for an LuaValue.
public void registerEvent(LuaValue id, String event, String priority,
LuaValue callback)
{
if(!(id instanceof LuaTable))
{
throw new RuntimeException("id must be an LuaTable");
}
EventDispatcher.addHandler(id, event, priority, callback);
}
Ideally, this would allow the code in Lua to simply read like so...
function main(this)
this.modName="Some Mod"
this.lastX = 0
hg.both.registerEvent(this, "inputcapturedevent", "last", eventRun)
end
function eventRun(this, event)
this.lastX += event.getX()
end
Sadly, this simple gives an error that it expects userdata, but got a table.
org.luaj.vm2.LuaError: script:4 bad argument: userdata expected, got table
The value of "this" is the same LuaTable in both cases, but because the method registerEvent is added via CoerceJavaToLua.coerce(...) it believes it wants a java Object instead of realising it really wants an LuaVale.
So my question is this. Is there a better way around this that allows me to use the same function from both Java and Lua? And thanks for your time if you read it all the way here :)