I want the user of my program to be able to highlight an area on a JFrame to select a group of items on screen. The code I posted below works, but it is very choppy, which becomes quite an eyesore every single time the JFrame repaints. Here's an image of what I'm talking about: http://i1065.photobucket.com/albums/u400/mfgravesjr/choppy%20draw%20rectangle_zpsspqsqnyf.png
Maybe someone here has suggestions to improve my code?
This is the mouseDragged method in MouseMotionListener:
public void mouseDragged(MouseEvent me)
{
if(groupingTerr&&me.getSource()==background)
{
endPoint = MouseInfo.getPointerInfo().getLocation();
topLeftRect = new Point(Math.min(startPoint.x,endPoint.x),Math.min(startPoint.y,endPoint.y));
bottomRightRect = new Point(Math.max(startPoint.x,endPoint.x),Math.max(startPoint.y,endPoint.y));
for(Point p:map.territoryPoints)
{
if(p.x>topLeftRect.x&&p.x<bottomRightRect.x&&p.y>topLeftRect.y&&p.y<bottomRightRect.y)img.getGraphics().drawImage(selectedIco,p.x-selectedIco.getWidth()/2,p.y-selectedIco.getHeight()/2,null);
else img.getGraphics().drawImage(defaultIco,p.x-defaultIco.getWidth()/2,p.y-defaultIco.getHeight()/2,null);
}
background.repaint();
}
}
This is the private overridden JFrame class
private static class DrawableJFrame extends JFrame
{
@Override
public void paint(Graphics g)
{
super.paint(g);
g.setColor(new Color(0,0,0,100));
g.drawRect(topLeftRect.x,topLeftRect.y,bottomRightRect.x-topLeftRect.x,bottomRightRect.y-topLeftRect.y);
g.setColor(new Color(200,10,10,100));
g.fillRect(topLeftRect.x,topLeftRect.y,bottomRightRect.x-topLeftRect.x,bottomRightRect.y-topLeftRect.y);
}
}
The image is original artwork. Please do not use it.