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Using the Windows Audio Session API, how does one detect a buffer underflow, also known as buffer underrun?

andrewrk
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    The only thing i can think of is checking for AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY. Only works for capture clients though, there doesnt seem to be an equivalent for render clients. – Sjoerd van Kreel Sep 09 '15 at 18:42

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