I'm just starting a cardboard project as it's really joyful to experiment VR without any huge hardware, but I have a little problem which sounds really basic : the screen orientation. I just would have my game playable in Landscape Right instead of Left as I'm developing on my Xperia Z.
Usually screen orientation's problems are solved by forcing the orientation through the Player's Settings in the Build Menu. But here, the fact is that when I tick the "Landscape Right" box instead of the left one (which is the default setting of the Cardboard API) it correctly inverts my display but my camera stays at the same orientation as before. From this results that my gyroscope works in reverse and that the ground is seen on the top, with all the texts reversed as well.
I've already done what Eldir tried here (Google cardboard device orientation) but as it wasn't the same problem I'm having, it wasn't efficient.
Do you have any ideas that if the API allows a quick change for this, or if I have to modify the whole parameters of the gyroscope ?
Thanks !