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I just updated my iMac 2009 to Yosemite and updated to Xcode 6.4 (I haven't used this computer for ~1 year). Everything seems to work fine when i build to the simulator, but if I plug in my iPhone or iPad and try to build to the device I immediately get an error that says "Xcode encountered an error. Could not allocate a resource."

I tried the suggestions here, and a bunch of variations on it, but nothing fixed it for me: Xcode error when running on device: "Could not allocate a resource"

Update:

I'm using an iPhone 5 on iOS 8.4 and iPad Air on 8.3. The alert is a pop-down thing in Xcode. Here's a screenshot.

enter image description here

I should add that running the same code+same version of Xcode+same devices on my laptop (rMBP 2013) works fine

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Matt Cooper
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  • What model iDevices are you using, and on what iOS versions? And is the alert an actual alert message or an `NSException`? If it's an exception, can you post code and a crash log? – DDPWNAGE Aug 14 '15 at 04:57
  • @DDPWNAGE see update – Matt Cooper Aug 14 '15 at 15:42
  • Fix the 29 warnings? – DDPWNAGE Aug 14 '15 at 16:14
  • @DDPWNAGE The warnings aren't the issue (and yes, I need to get around to fixing them...) but as I said, the same code builds to my phone just fine when I run it from my laptop, and on my iMac, even a blank project gets the error. – Matt Cooper Aug 14 '15 at 16:46

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