We have been working on sample game, wherein we want to show 3D sprite on .tmx file(background). But 3D sprite is never shown up, though we tried setting tileMap->setGlobalZOrder(-1)
.
Following is the sample code:
CCTMXTiledMap tileMap = new CCTMXTiledMap();
tileMap->initWithTMXFile("map.tmx");
tileMap->setGlobalZOrder(-1);
//tileMap->setGlobalZOrder(-1000);
this->addChild(tileMap, 0);
Sprite3D player = Sprite3D::create("player.c3b");
player->setScale(10.0f);
player->setPosition3D(Vec3(200, 500, 0));
this->addChild(player, 1);
But 3D Sprite is never shown up. Kindly help.
Your help is highly appreciated!
Thanks.